Drum and Bass Drum Pattern

Updated September 2026By Veena Studio

The classic drum and bass drum pattern is the two-step at 170–180 BPM: a kick on beat 1 and the "and" of 3, a hard snare on 2 and 4, and ghost snares rolling in between. In Veena, a free AI DAW with a personal music producer built in, CoProducer programs it as MIDI, with a Reese bass locked to the kick.

At 174 BPM a 16th note lasts about 86 milliseconds, so every ghost note and every missing hat changes the feel. The grids below count one bar as 16 steps, as Veena's Beat Maker does: beats 1 to 4 on steps 1, 5, 9 and 13, the "ands" on 3, 7, 11 and 15.

The drum and bass drum pattern: the two-step

Count   1 e & a 2 e & a 3 e & a 4 e & a
Hat     . . X . . . X . . . X . . . X .
Snare   . . . . X . . . . . . . X . . .
Kick    X . . . . . . . . . X . . . . .
  • Kick: steps 1 and 11, velocity 115 to 125.
  • Snare: steps 5 and 13, full velocity. It's the loudest, brightest thing in the track.
  • Hats: the offbeats, steps 3, 7, 11 and 15, at about 85.

Everything else in DnB drumming is built on these four hits. The kick on the "and" of 3 arrives early, before the second snare, and that lean is what makes 174 BPM roll instead of gallop.

Five ways to roll it

  1. The roller. Add ghost snares on steps 8, 10 and 16 at 30 to 50, and closed hats on every 8th, 90 on the offbeats and 60 on the beats. The ghosts fill the gaps between backbeats so the bar never stops moving. This is the liquid and rolling sound.
  2. The stepper. Kicks on steps 1, 8 and 11, snares on 5 and 13. The extra kick on the "a" of 2 answers the first snare and gives jump-up its bounce. Keep the hats sparse so the kicks can talk.
  3. Half-time. One snare per bar, on step 9, with kicks on steps 1 and 12 and 16th hats above. Same 174 BPM, but it feels like 87: heavy, slow and wide. Use it for an intro, a switch-up or a second drop.
  4. The break. Kicks on steps 1, 3 and 11, snares on 5 and 13, and ghosts on 8, 10, 15 and 16. Busy, loose and full of chatter, it's the programmed cousin of a chopped jungle break. On the JCLive kit it sounds like a live drummer; with a ride on every 8th, it takes off.
  5. The drop fill. In the last bar before the drop, snares on all 16 steps, climbing from 50 to 127, with the kick and hats gone. A crash on step 1 of the next bar, and everything comes back at once.

The hats stay straight in all five. Drum and bass gets its swing from ghost notes and syncopated kicks, not from a shuffle; at most, push the offbeat hats a hair late with 52% swing on a roller.

Why two kicks and two snares roll

The two-step leaves beat 3 empty on purpose. With the kick on the "and" of 3 instead of on the beat, the second half of the bar tips forward, and the snare on 4 catches it. Ghost notes then fill the silence at low velocity, heard as texture rather than hits. That's why the same two-step sounds sparse and heavy in neurofunk and busy and bright in liquid: the skeleton doesn't change, the ghost notes and hats do.

Roll it out in Veena

  1. Paste the prompt at the bottom of this page into CoProducer. Drum and bass has its own dedicated guidance, which knows 174 BPM and break-style drums, and CoProducer offers three takes of the part: hover to hear each and press Enter on the one that rolls.
  2. Swap the kit. New CoProducer drums land on the Pop kit. Say "swap the drums to the Electronic kit" for a tight modern roller, "the Chaos kit" for distorted neurofunk, or "the JCLive kit" for a live, break-like sound. Or pick one from the preset menu on the left of the Beat Maker.
  3. Shape the ghosts. Double-click the clip to open the Beat Maker, 16 steps to the bar. Click a step to add a snare, then hover it and drag its velocity bar down to 40. Add brings in Ride and Crash.
  4. Chop a real break. Drop in a break loop of your own, or ask CoProducer to find one in the sample library, then say "chop this loop into a new groove".
  5. Bring the bass. "Add a Reese Bass that follows the kick" gives you Veena's detuned DnB bass, written against the drums you picked. The drum and bass bassline page writes out the lines.

Mistakes and fixes

MistakeFix
Kick on beat 3Move it to step 11, the "and" of 3
Ghost notes at full velocityKeep them at 30 to 50, under the hats
A thin snareLayer a clap on 5 and 13, or push the snare to 127
Every bar identicalGhosts, kick placements or rides change every 8 bars
Hats swung like houseStraight hats, with the groove in the ghosts

The whole genre, from liquid to neuro, is on make drum and bass. For a straight, four-on-the-floor contrast, see the techno drum pattern. Program from a blank grid in the free online beat maker, or turn one sentence into a drum part with the AI drum generator.

Try this in Veena

Program a 16-bar drum and bass drum pattern at 174 BPM: a two-step with the kick on beat 1 and the and of 3 and a hard snare on 2 and 4; quiet ghost snares on the a of 2, the e of 3 and the a of 4; closed hats on every 8th, louder on the offbeats; a ride on every 8th from bar 9; a 16th-note snare roll that climbs through bar 16, with a crash on the downbeat after it. Then add a Reese Bass that follows the kick.

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Frequently asked questions

What BPM is drum and bass?

Veena is an AI DAW with a personal music producer built in. Describe the song you want and CoProducer builds it with you — beats, chords, melody, arrangement and mix — as real tracks you can edit, mix and export. Free, in your browser. Drum and bass runs at 170–180 BPM, with 174 the standard, and a half-time section at the same tempo feels like 87.

What is the two-step drum pattern in drum and bass?

Two kicks and two snares per bar: a kick on beat 1 and the "and" of 3, a snare on beats 2 and 4. On a 16-step grid that's kicks on steps 1 and 11 and snares on 5 and 13. In Veena, ask CoProducer for "a two-step at 174" and it writes the part as MIDI, with three takes to pick from.

How do I get a jungle break sound in Veena?

Drop in a break loop of your own, or ask CoProducer to find one in Veena's sample library, then tell it to chop the loop into a new groove. To program it instead, swap the drums to the JCLive kit, Veena's live-recorded acoustic kit, and stack quiet ghost snares around the backbeat in the Beat Maker.

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